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EDOC
2002
IEEE
15 years 11 months ago
An Architecture and a Process for Implementing Distributed Collaborations
Collaborations (between objects) are increasingly being recognized as fundamental building blocks to structure object-oriented design, and they have made their way into UML. But v...
Eric Cariou, Antoine Beugnard, Jean-Marc Jé...
MIG
2009
Springer
15 years 11 months ago
Data Driven Evaluation of Crowds
There are various techniques for simulating crowds, however, in most cases the quality of the simulation is measured by examining its “look-and-feel”. Even if the aggregate mov...
Alon Lerner, Yiorgos Chrysanthou, Ariel Shamir, Da...
ADAEUROPE
2000
Springer
15 years 11 months ago
Reengineering the Booch Component Library
Component-based software development heavily relies on the ability of reusing components from a library with as little effort as possible. Among others, valuable features for reus...
Jordi Marco, Xavier Franch
ICSM
1997
IEEE
15 years 10 months ago
MORALE. Mission ORiented Architectural Legacy Evolution
Software evolution is the most costly and time consuming software development activity. Yet software engineering research is predominantly concerned with initial development. MORA...
Gregory D. Abowd, Ashok K. Goel, Dean F. Jerding, ...
TAGT
1998
Springer
243views Graph Theory» more  TAGT 1998»
15 years 10 months ago
Double-Pullback Graph Transitions: A Rule-Based Framework with Incomplete Information
Reactive systems perform their tasks through interaction with their users or with other systems (as parts of a bigger system). An essential requirement for modeling such systems is...
Hartmut Ehrig, Reiko Heckel, Mercè Llabr&ea...