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ICPP
2008
IEEE
16 years 1 months ago
VELO: A Novel Communication Engine for Ultra-Low Latency Message Transfers
This paper presents a novel stateless, virtualized communication engine for sub-microsecond latency. Using a Field-Programmable-Gate-Array (FPGA) based prototype we show a latency...
Heiner Litz, Holger Fröning, Mondrian Nü...
AIMS
2008
Springer
16 years 1 months ago
N2N: A Layer Two Peer-to-Peer VPN
The Internet was originally designed as a flat data network delivering a multitude of protocols and services between equal peers. Currently, after an explosive growth fostered by ...
Luca Deri, Richard Andrews
ITICSE
2004
ACM
16 years 1 days ago
Dyslexia and learning computer programming
This paper explores some of the issues associated with teaching computer science to students with dyslexia. Issues associated with both student learning generally and computer sci...
Norman Powell, David J. Moore, John Gray, Janet Fi...
NETGAMES
2003
ACM
15 years 12 months ago
A multi-user framework supporting video-based avatars
The application of Networked Virtual Environment (NVE) technology on mobile devices is an emerging area in research. The marketing potential for these types of applications, when ...
Peter Quax, Tom Jehaes, Pieter Jorissen, Wim Lamot...
TOOLS
2000
IEEE
15 years 11 months ago
Pickling Threads State in the Java System
Today, distributed object-based computing is closely linked with Java. The Java virtual machine is ported to most current operating systems and provides many services which help d...
Sara Bouchenak, Daniel Hagimont