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DARE
2000
170views more  DARE 2000»
15 years 8 months ago
Augmented reality: which augmentation for which reality?
In this paper, we first present a brief review of approaches used for studying and designing Augmented Reality (AR) systems. The variety of approaches and definitions in AR requir...
Emmanuel Dubois, Laurence Nigay
GAMEON
2000
15 years 8 months ago
Artificial Life Techniques for Generating Controllers for Physically Modelled Characters
The realistic physical modelling of characters in games and virtual worlds is becoming a viable alternative to more traditional animation techniques. Physical modelling can enhanc...
Tim Taylor
BCSHCI
1997
15 years 8 months ago
BUILD-IT: A Computer Vision-based Interaction Technique for a Planning Tool
In this article we wish to show a method to go beyond the established approaches of human-computer interaction. We first bring a serious critique of traditional interface types, sh...
Matthias Rauterberg, Morten Fjeld, Helmut Krueger,...
CCE
2006
15 years 6 months ago
A global view of graduate process control education
This paper reviews the status of graduate level process control education and surveys graduate process control offerings for more than 50 chemical engineering and control engineer...
Thomas F. Edgar, Babatunde A. Ogunnaike, Kenneth R...
OOPSLA
2010
Springer
15 years 5 months ago
Ficticious: MicroLanguages for interactive fiction
In this paper we provide an experience report where language oriented programming approaches are applied to complex game design. Ficticious is a G-expression based pidgin of sever...
James Dean Palmer