Sciweavers

2493 search results - page 224 / 499
» Accessibility in virtual worlds
Sort
View
MC
2003
170views Computer Science» more  MC 2003»
15 years 8 months ago
Social navigation: from the web to the mobile
Social navigation is the alternative way of looking upon navigation in the virtual world: e g instead of navigating the web by maps and hierarchies and search engines, you would n...
Kristina Höök
203
Voted
ACMACE
2005
ACM
16 years 7 days ago
Possession techniques for interaction in real-time strategy augmented reality games
There have been a number of interactive games created for Augmented Reality (AR) environments. In this paper, interaction techniques to support Real-Time Strategy (RTS) games in A...
Keith Phillips, Wayne Piekarski
CDVE
2004
Springer
157views Visualization» more  CDVE 2004»
16 years 2 days ago
Cooperative Design for Artistic Performances
ALTERNE (Alternative Realities in Networked Environments) platform aims at providing a high level of integration between various techniques supporting mixed reality, graphics, inte...
Michal Masa, Jiri Zara, Bohus Ziskal, Pavel Smetan...
ICCS
2001
Springer
15 years 11 months ago
Capacity and Capability Computing Using Legion
Computational Scientists often cannot easily access the large amounts of resources their applications require. Legion is a collection of software services that facilitate the secur...
Anand Natrajan, Marty Humphrey, Andrew S. Grimshaw
ICPR
2004
IEEE
16 years 7 months ago
Real-time Estimation of Light Source Environment for Photorealistic Augmented Reality
This paper proposes a vision-based augmented reality system with correct representation of attached and cast shadows. To realize a seamless augmented reality system, we need to re...
Masayuki Kanbara, Naokazu Yokoya