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VRST
2009
ACM
16 years 1 months ago
Judgment of natural perspective projections in head-mounted display environments
The display units integrated in todays head-mounted displays (HMDs) provide only a limited field of view (FOV) to the virtual world. In order to present an undistorted view to th...
Frank Steinicke, Gerd Bruder, Klaus Hinrichs, Scot...
FDG
2009
ACM
16 years 1 months ago
Robust resource allocation in a massive multiplayer online gaming environment
The environment considered in this research is a massive multiplayer online gaming (MMOG) environment. Each user controls an avatar (an image that represents and is manipulated by...
Luis Diego Briceno, Howard Jay Siegel, Anthony A. ...
HUC
1999
Springer
15 years 11 months ago
On Positioning for Augmented Reality Systems
In Augmented Reality (AR), see-through Head Mounted Displays (HMDs) superimpose virtual 3D objects over the real world. They have the potential to enhance a user's perception ...
Stelian Persa, Pieter Jonker
WETICE
1998
IEEE
15 years 11 months ago
Setting up a Secure Web Server and Clients on an Intranet
This paper discusses the practical issues that arise when securing the access to the World Wide Web (WWW). A brief overview of the different protocols that are proposed to secure ...
Joris Claessens, Mark Vandenwauver, Bart Preneel, ...
CG
1999
Springer
15 years 6 months ago
A distributed device diagnostics system utilizing augmented reality and 3D audio
Augmented Reality brings technology developed for virtual environments into the real world. This approach can be used to provide instructions for routine maintenance and error diag...
Reinhold Behringer, Steven Chen, Venkataraman Sund...