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VR
2002
IEEE
121views Virtual Reality» more  VR 2002»
15 years 11 months ago
Estimating and Adapting to Registration Errors in Augmented Reality Systems
All augmented reality (AR) systems must deal with registration errors. While most AR systems attempt to minimize registration errors through careful calibration, registration erro...
Blair MacIntyre, Enylton Machado Coelho, Simon Jul...
CW
2004
IEEE
15 years 10 months ago
Interactive Function-Based Shape Modeling for Cyberworlds
Shared virtual worlds require exchanging shape models over the Internet. Since complex shapes such as VRML objects are often defined with polygonal meshes, the size of models may ...
Konstantin Levinski, Alexei Sourin
LISA
2001
15 years 8 months ago
Crypto Blunders
Cryptography has emerged as an enormously important component of the networked world. People are hesitant to trust the World Wide Web and e-commerce without the protections crypto...
Steve Burnett
CG
1999
Springer
15 years 6 months ago
Occlusion in collaborative augmented environments
Augmented environments superimpose computer enhancements on the real world. Such augmented environments are well suited for collaboration of multiple users. To improve the quality...
Anton L. Fuhrmann, Gerd Hesina, François Fa...
ICDCSW
2003
IEEE
15 years 12 months ago
Entry Points into a Smart Campus Environment - Overview of the ETHOC System
The university campus is an interesting application environment for the ubiquitous computing paradigm: a large number of users share a substantial amount of their information need...
Michael Rohs, Jürgen Bohn