Cloud computing uses virtualization technologies to offer a non-shared use rental of computer resources with publicly accessible worker nodes. However, unlike Grid computing, Cloud...
Matthias Schmidt, Niels Fallenbeck, Matthew Smith,...
We describe how we implemented the avatars we use to represent users in LivingSpace, our implementation of the Living Worlds standard for multi-user distributed VRML worlds. Livin...
We propose a non-cumbersome automatic location estimation method based on an easily accessible infrastructure: the 802.11 LAN. The method consists of two phases: a map-preparation...
Abstract. Understanding player distributions, sessions, and movements in a Massively Multiplayer Online Role-Playing Game (MMORPG) is essential for research in scalable architectur...
This sketch presents the design and preliminary results of a study that investigates the transference of motor skills learned in a haptic-enabled virtual environment to performanc...
Christopher Sewell, Nikolas H. Blevins, Sumanth Pe...