Sciweavers

5741 search results - page 831 / 1149
» Accessibility in oriented networks
Sort
View
ICNP
2002
IEEE
15 years 11 months ago
Sync-MS: Synchronized Messaging Service for Real-Time Multi-Player Distributed Games
Real-time, online multi-player games are becoming increasingly popular due to advances in game design and the proliferation of broadband Internet access. However, fairness remains...
Yow-Jian Lin, Katherine Guo, Sanjoy Paul
163
Voted
LCN
2002
IEEE
15 years 11 months ago
Global Mobile IPv6 Addressing Using Transition Mechanisms
The adoption of the IPv4 protocol in wireless technologies has considerably increased the number of hosts that can potentially access the global Internet. The pressure for more IP...
Edgard Jamhour, Simone Storoz
VRML
2000
ACM
15 years 11 months ago
MVIP - audio enabled multicast VNet
This paper presents a multicast approach to shared virtual worlds. A shared VRML world is described with integrated spatial audio in a freeware VRML browser. An implementation in ...
John L. Robinson, John A. Stewart, Isabelle Labb&e...
MOBICOM
1999
ACM
15 years 11 months ago
Multicast Operation of the Ad-Hoc On-Demand Distance Vector Routing Protocol
An ad-hoc network is the cooperative engagement of a collection of typically wireless mobile nodes without the required intervention of any centralized access point or existing ...
Elizabeth M. Belding-Royer, Charles E. Perkins
HPCA
1998
IEEE
15 years 11 months ago
Exploiting Two-Case Delivery for Fast Protected Messaging
We propose and evaluate two complementary techniques to protect and virtualize a tightly-coupled network interface in a multicomputer. The techniques allow efficient, direct appli...
Kenneth Mackenzie, John Kubiatowicz, Matthew Frank...