Sciweavers

5741 search results - page 827 / 1149
» Accessibility in oriented networks
Sort
View
224
Voted
GLOBECOM
2009
IEEE
16 years 1 months ago
Modeling and Characterizing User Experience in a Cloud Server Based Mobile Gaming Approach
—With the evolution of mobile devices and networks, and the growing trend of mobile Internet access, rich, multi-player gaming using mobile devices, similar to PC-based Internet ...
Shaoxuan Wang, Sujit Dey
INFOCOM
2009
IEEE
16 years 1 months ago
Towards Efficient Large-Scale VPN Monitoring and Diagnosis under Operational Constraints
Continuous monitoring and diagnosis of network performance are of crucial importance for the Internet access service and virtual private network (VPN) service providers. Various o...
Yao Zhao, Zhaosheng Zhu, Yan Chen, Dan Pei, Jia Wa...
SAGT
2009
Springer
136views Game Theory» more  SAGT 2009»
16 years 1 months ago
Doing Good with Spam Is Hard
We study economic means to improve network performance in the well-known game theoretic traffic model due to Wardrop. We introduce two sorts of spam flow - auxiliary and adversari...
Martin Hoefer, Lars Olbrich, Alexander Skopalik
CLUSTER
2008
IEEE
16 years 1 months ago
High message rate, NIC-based atomics: Design and performance considerations
—Remote atomic memory operations are critical for achieving high-performance synchronization in tightly-coupled systems. Previous approaches to implementing atomic memory operati...
Keith D. Underwood, Michael Levenhagen, K. Scott H...
GLOBECOM
2008
IEEE
16 years 1 months ago
Cooperative MAC for Rate Adaptive Randomized Distributed Space-Time Coding
—In a distributed wireless network, it is possible to employ several relays and mimic a multiple antenna transmission system. In this paper we propose a MAC layer solution that a...
Pei Liu, Yuanpeng Liu, Thanasis Korakis, Anna Scag...