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ACMACE
2004
ACM
15 years 11 months ago
Motion editing with data glove
In this paper, we propose a new method to edit captured human motion data by using the data glove. The animator first wears a glove and mimics the human body motion observed in t...
Wai-Chun Lam, Feng Zou, Taku Komura
SI3D
2003
ACM
15 years 11 months ago
Interactive image-based rendering using feature globalization
Image-based rendering (IBR) systems enable virtual walkthroughs of photorealistic environments by warping and combining reference images to novel viewpoints under interactive user...
Daniel G. Aliaga, Dimah Yanovsky, Thomas A. Funkho...
ATAL
2003
Springer
15 years 11 months ago
Scenario description for multi-agent simulation
Making it easier to design interactions between agents and humans is essential for realizing multi-agent simulations of social phenomena such as group dynamics. To realize large-s...
Yohei Murakami, Toru Ishida, Tomoyuki Kawasoe, Rei...
KBSE
2000
IEEE
15 years 10 months ago
Model Checking Programs
The majority of work carried out in the formal methods community throughout the last three decades has (for good reasons) been devoted to special languages designed to make it eas...
Willem Visser, Klaus Havelund, Guillaume P. Brat, ...
CHI
2000
ACM
15 years 10 months ago
Evaluation of eye gaze interaction
Eye gaze interaction can provide a convenient and natural addition to user-computer dialogues. We have previously reported on our interaction techniques using eye gaze [10]. While...
Linda E. Sibert, Robert J. K. Jacob