: Deadline handling is a fundamental part of real-time computing but has been practiced in ad hoc forms for decades. A general framework for systematic deadline handling in real-ti...
We present a novel method for interactive retrieval of 3D shapes using physical objects. Our method is based on simple physical 3D interaction with a set of tangible blocks. As th...
Modelica is a general equation-based object-oriented language for continuous and discrete-event modeling of physical systems for the purpose of efficient simulation. The language ...
Recent works in object recognition often use visual words, i.e. vector quantized local descriptors extracted from the images. In this paper we present a novel method to build such ...
Legacy software systems present a high level of entropy combined with imprecise documentation. This makes their maintenance more difficult, more time consuming, and costlier. In o...