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CHI
2010
ACM
16 years 28 days ago
Improving social game engagement on facebook through enhanced socio-contextual information
In this paper we describe the results of a controlled study of a social game, Magpies, which was built on the Facebook Online Social Network (OSN) and enhanced with contextual soc...
Ben Kirman, Shaun Lawson, Conor Linehan, Francesco...
IESA
2007
15 years 8 months ago
A Security Framework for Smart Ubiquitous Industrial Resources
Conventional approaches to manage and control security seem to have reached their limits in new complex environments. These environments are open, dynamic, heterogeneous, distribut...
Anton Naumenko, Artem Katasonov, Vagan Y. Terziyan
BMCBI
2010
139views more  BMCBI 2010»
15 years 6 months ago
TOPSAN: a collaborative annotation environment for structural genomics
Background: Many protein structures determined in high-throughput structural genomics centers, despite their significant novelty and importance, are available only as PDB depositi...
Dana Weekes, S. Sri Krishna, Constantina Bakolitsa...
IUI
2005
ACM
15 years 12 months ago
TaskTracer: a desktop environment to support multi-tasking knowledge workers
This paper reports on TaskTracer — a software system being designed to help highly multitasking knowledge workers rapidly locate, discover, and reuse past processes they used to...
Anton N. Dragunov, Thomas G. Dietterich, Kevin Joh...
ITRE
2006
IEEE
16 years 13 days ago
Emotion Elicitation in a Computerized Gambling Game
We have designed a novel computer controlled environment that elicits emotions in subjects while they are uttering short identical phrases. The paradigm is based on Damasio's...
Vered Aharonson, Noam Amir