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139
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ISCA
1999
IEEE
96views Hardware» more  ISCA 1999»
15 years 10 months ago
PipeRench: A Coprocessor for Streaming multimedia Acceleration
Future computing workloads will emphasize an architecture's ability to perform relatively simple calculations on massive quantities of mixed-width data. This paper describes ...
Seth Copen Goldstein, Herman Schmit, Matthew Moe, ...
132
Voted
IPPS
2005
IEEE
15 years 11 months ago
A Hardware Acceleration Unit for MPI Queue Processing
With the heavy reliance of modern scientific applications upon the MPI Standard, it has become critical for the implementation of MPI to be as capable and as fast as possible. Th...
Keith D. Underwood, K. Scott Hemmert, Arun Rodrigu...
147
Voted
SI3D
1999
ACM
15 years 10 months ago
MMR: an interactive massive model rendering system using geometric and image-based acceleration
We present a system for rendering very complex 3D models at interactive rates. We select a subset of the model as preferred viewpoints and partition the space into virtual cells. ...
Daniel G. Aliaga, Jonathan D. Cohen, Andrew Wilson...
CGF
2008
184views more  CGF 2008»
15 years 5 months ago
GPU Accelerated Direct Volume Rendering on an Interactive Light Field Display
We present a GPU accelerated volume ray casting system interactively driving a multi-user light field display. The display, driven by a single programmable GPU, is based on a spec...
Marco Agus, Enrico Gobbetti, José Antonio I...
HAPTICS
2007
IEEE
16 years 4 days ago
Accelerated Proximity Queries for Haptic Rendering of Deformable Models
We present a fast proximity query algorithm for haptic display of complex deformable models using a layered representation. Assuming that each solid model can be represented as a ...
Nico Galoppo, Miguel A. Otaduy, Paul Mecklenburg, ...