Abstract— Motion discontinuities arise when there are occlusions or multiple moving objects in the scene that is imaged. Conventional regularization techniques use smoothness con...
Wei-Ge Chen, Georgios B. Giannakis, N. Nandhakumar
This paper describes and evaluates an efficient technique that allows the fast generation of 3D triangular meshes from range images avoiding optimization procedures. Such a tool ...
d Abstract) Alexander Aiken Manuel F¨ahndrich Raph Levieny Computer Science Division University of California, Berkeleyz Static memory managementreplaces runtime garbage collecti...
ABSTRACT: Switch chips are building blocks for computer and communication systems. Switches need internal buffering, because of output contention; shared buffering is known to perf...
Abstract. In this paper we describe an approach to the representation and implementation of agent-based systems where the behaviour of an individual agent is represented by a set o...