Recently, the complexity of modern, real-time computer games has increased drastically. The need for sophisticated game AI, in particular for Non-Player Characters, grows with the ...
Abstract— Artificial neural networks have proved an attractive approach to non-linear regression problems arising in environmental modelling, such as statistical downscaling, sh...
Gavin C. Cawley, Malcolm R. Haylock, Stephen R. Do...
Abstract. The student modeling (SM) is a core component in the development of Intelligent Learning Environments (ILEs). In this paper we describe how a Multi-agent Intelligent Lear...
—This paper presents a model-based approach to service creation. We observe that the complexity of software services increases. To manage this complexity, and to quickly create s...
Abstract. Self-efficacy is an individual's belief about her ability to perform well in a given situation. Because selfefficacious students are effective learners, endowing int...
Scott W. McQuiggan, Bradford W. Mott, James C. Les...