A new global motion estimation technique for sprite coding is presented in this paper. The proposed system manages to accurately register frames to a sprite without referencing th...
We introduce billboard clouds – a new approach for extreme simplification in the context of real-time rendering. 3D models are simplified onto a set of planes with texture and...
Digitizing legacy documents and marking them up with XML is important for many scientific domains. However, creating comprehensive semantic markup of high quality is challenging. ...
A method for reconstruction of 3D polygonal models from multiple views is presented. The method uses sampling techniques to construct a texture-mapped semi-regular polygonal mesh ...
This paper presents techniques for exploiting redundancy in teams of mobile robots. In particular, we address tasks involving the kinematic coordination of several communicating r...
John Sweeney, T. J. Brunette, Yunlei Yang, Roderic...