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ACMACE
2005
ACM
15 years 11 months ago
Possession techniques for interaction in real-time strategy augmented reality games
There have been a number of interactive games created for Augmented Reality (AR) environments. In this paper, interaction techniques to support Real-Time Strategy (RTS) games in A...
Keith Phillips, Wayne Piekarski
ITS
1998
Springer
139views Multimedia» more  ITS 1998»
15 years 10 months ago
Habitable 3D Learning Environments for Situated Learning
The growing emphasis on learner-centered education focuses on intrinsically motivated learning via engaging problem-solving activities. Habitable 3D learning environments, in which...
William H. Bares, Luke S. Zettlemoyer, James C. Le...
VR
2008
IEEE
202views Virtual Reality» more  VR 2008»
15 years 6 months ago
FARMTASIA: an online game-based learning environment based on the VISOLE pedagogy
Virtual interactive student-oriented learning environment (VISOLE) is a game-based constructivist pedagogical approach that encompasses the creation of an online interactive world ...
Kevin K. F. Cheung, Morris Siu Yung Jong, Fong Lok...
MKWI
2008
171views Business» more  MKWI 2008»
15 years 7 months ago
Model-Driven Process Development Incorporating Human Tasks in Service-Oriented Grid Environments
: Grid computing infrastructures and service-oriented architectures commonly rely on web services as their implementation technology. This technology allows complex workflows to be...
Julian Reichwald, Tim Dörnemann, Thomas Barth...
HAPTICS
2007
IEEE
16 years 17 days ago
Development of a Whole-Sensitive Teleoperated Robot Arm using Torque Sensing Technique
In this paper, we concentrate on the design of a new whole-sensitive robot arm enabling torque measurement in each joint by means of developed optical torque sensors. When the con...
Dzmitry Tsetserukou, Riichiro Tadakuma, Hiroyuki K...