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ACMDIS
2008
ACM
15 years 8 months ago
Towards guidelines for designing augmented toy environments
Combining interactive technology with traditional toys promises to significantly enhance the educational value of children's play. Designing such augmented toy environments, ...
Steve Hinske, Marc Langheinrich, Matthias Lampe
COMCOM
2007
84views more  COMCOM 2007»
15 years 6 months ago
A genetic approach for adding QoS to distributed virtual environments
Distributed Virtual Environment (DVE) systems have been designed last years as a set of distributed servers. These systems allow a large number of remote users to share a single 3...
Silvia Rueda, Pedro Morillo, Juan M. Orduña...
NLP
2000
15 years 9 months ago
Dialogues for Embodied Agents in Virtual Environments
This paper is a progress report on our research, design, and implementation of a virtual reality environment where users (visitors, customers) can interact with agents that help th...
Rieks op den Akker, Anton Nijholt
CRIWG
2008
15 years 7 months ago
Integrating Collaborative Program Development and Debugging within a Virtual Environment
A collaborative integrated development environment enables developers to share programming-related tasks. This paper presents the design and implementation of a collaborative IDE n...
Hani Bani-Salameh, Clinton Jeffery, Ziad Al-Sharif...
CAPTECH
1998
Springer
15 years 10 months ago
A Robust Human-Silhouette Extraction Technique for Interactive Virtual Environments
In this paper, we present a method for robustly extracting the silhouette form of the participant within an interactive environment. The approach overcomes the inherent problems as...
James W. Davis, Aaron F. Bobick