Sciweavers
Explore
Publications
Books
Software
Tutorials
Presentations
Lectures Notes
Datasets
Labs
Conferences
Community
Upcoming
Conferences
Top Ranked Papers
Most Viewed Conferences
Conferences by Acronym
Conferences by Subject
Conferences by Year
Tools
PDF Tools
Image Tools
Text Tools
OCR Tools
Symbol and Emoji Tools
On-screen Keyboard
Latex Math Equation to Image
Smart IPA Phonetic Keyboard
Community
Sciweavers
About
Terms of Use
Privacy Policy
Cookies
41
search results - page 9 / 9
»
AIS SIGHCI position paper
Sort
relevance
views
votes
recent
update
View
thumb
title
160
click to vote
GECCO
2003
Springer
133
views
Optimization
»
more
GECCO 2003
»
Dynamic Strategies in a Real-Time Strategy Game
15 years 11 months ago
Download
www.cs.york.ac.uk
Abstract. Most modern real-time strategy computer games have a sophisticated but fixed ‘AI’ component that controls the computer’s actions. Once the user has learned how suc...
William Joseph Falke II, Peter Ross
claim paper
Read More »
« Prev
« First
page 9 / 9
Last »
Next »