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» A vision-based system for display interaction
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VR
2008
IEEE
138views Virtual Reality» more  VR 2008»
16 years 19 days ago
Assessing the Effects of Orientation and Device on 3D Positioning
We present two studies to assess which physical factors of various input devices influence 3D object movement tasks. In particular, we evaluate the factors that seem to make the m...
Robert J. Teather, Wolfgang Stürzlinger
TABLETOP
2007
IEEE
16 years 16 days ago
T3: Rapid Prototyping of High-Resolution and Mixed-Presence Tabletop Applications
Multi-person tabletop applications that require a high display resolution, such as collaborative web-browsing, are currently very difficult to create. Tabletop systems that suppo...
Peter Robinson, Philip Tuddenham
HUC
2007
Springer
16 years 13 days ago
Locating Family Values: A Field Trial of the Whereabouts Clock
We report the results of a long-term, multi-site field trial of a situated awareness device for families called the “Whereabouts Clock”. The Clock displayed family members’ c...
Barry A. T. Brown, Alex S. Taylor, Shahram Izadi, ...
VISSYM
2007
15 years 8 months ago
Path Visualization for Adjacency Matrices
For displaying a dense graph, an adjacency matrix is superior than a node-link diagram because it is more compact and free of visual clutter. A node-link diagram, however, is far ...
Zeqian Shen, Kwan-Liu Ma
HAPTICS
2003
IEEE
15 years 11 months ago
Passive and Active Assistance for Human Performance of a Simulated Underactuated Dynamic Task
Machine-mediated training of dynamic task completion is typically implemented with passive intervention via virtual fixtures or active assist by means of record and replay strateg...
Marcia Kilchenman O'Malley, Abhishek Gupta