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» A vision-based system for display interaction
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VR
2000
IEEE
101views Virtual Reality» more  VR 2000»
15 years 10 months ago
Multimodal Menu Presentation and Selection in Immersive Virtual Environments
Usability has become one of the key ingredients in making virtual reality (VR) systems work, and a big part of a usable VR system is in the design of effective interface/interacti...
Namgyu Kim, Gerard Jounghyun Kim, Chan-Mo Park, In...
VIS
2004
IEEE
116views Visualization» more  VIS 2004»
16 years 7 months ago
Immersive Design of DNA Molecules with a Tangible Interface
This paper presents an experimental immersive interface for designing DNAcomponents for application in nanotechnology. While much research has been done on immersive visualization...
Hiroshi Ishii, Peter Schröder, Steven Schkoln...
RECOMB
2005
Springer
16 years 6 months ago
The Pathalyzer: A Tool for Analysis of Signal Transduction Pathways
Abstract. The Pathalyzer is a program for analyzing large-scale signal transduction networks. Reactions and their substrates and products are represented as transitions and places ...
David L. Dill, Merrill Knapp, Pamela Gage, Carolyn...

Publication
228views
16 years 5 months ago
Facial Expression Recognition: A Fully Integrated Approach
The most expressive way humans display emotions is through facial expressions. Humans detect and interpret faces and facial expressions in a scene with little or no effort. Still, ...
Roberto Valenti, Nicu Sebe, Theo Gevers
ICAT
2007
IEEE
16 years 18 days ago
Photorealistic VR Games?
Virtual reality technologies dramatically change the game experience when compared to most popular console games. VR systems may provide a higher user involvement due to the possi...
Salvatore Livatino