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» A virtual machine for sensor networks
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ICPR
2006
IEEE
16 years 7 months ago
Classification of Team Behaviors in Sports Video Games
This paper considers the application of pattern recognition techniques in modern computer games. Towards the problem of realizing more life-like behavior for artificial game chara...
Christian Thurau, Thomas Hettenhausen, Christian B...
CASES
2006
ACM
16 years 4 days ago
Automated compile-time and run-time techniques to increase usable memory in MMU-less embedded systems
Random access memory (RAM) is tightly-constrained in many embedded systems. This is especially true for the least expensive, lowest-power embedded systems, such as sensor network ...
Lan S. Bai, Lei Yang, Robert P. Dick
ICALT
2006
IEEE
16 years 6 days ago
The Design of Internet Collaborative Learning System with Embedded Load-Balancing Broker
To transplant the six characteristics of traditional collaborative learning into the network collaborative learning environment, this paper proposes the design of an Internet coll...
Fu-Chien Kao, Chia-Wei Liu, Zhi-Hua Ji, Chia-Liang...
CIIA
2009
15 years 7 months ago
Sharing and Protecting Networked Digital Life Memories
The increasing power of computers, increasing capacity of digital memory and wider availability of a great variety of input devices such as cameras and video recorders, has resulte...
Madjid Merabti
ASPLOS
2009
ACM
16 years 6 months ago
TwinDrivers: semi-automatic derivation of fast and safe hypervisor network drivers from guest OS drivers
In a virtualized environment, device drivers are often run inside a virtual machine (VM) rather than in the hypervisor, for reasons of safety and reduction in software engineering...
Aravind Menon, Simon Schubert, Willy Zwaenepoel