This paper addresses the problem of computing cues to the three-dimensional structure of surfaces in the world directly from the local structure of the brightness pattern of a bino...
Abstract. P systems (known also as membrane systems) are biologically motivated theoretical models of distributed and parallel computing. The two most interesting questions in the ...
There are emerging interests from both computer vision and computer graphics communities in obtaining photorealistic modeling of a scene or an object from real images. This paper p...
A number of techniques have been proposed for flying through scenes by redisplaying previously rendered or digitized views. Techniques have also been proposed for interpolating be...
To recognize three-dimensional objects it is important to
model how their appearances can change due to changes
in viewpoint. A key aspect of this involves understanding
which o...
Ronen Basri, Pedro F. Felzenszwalb, Ross B. Girshi...