In this paper, we propose a system that can automatically segment a basketball video into several clips on the basis of a GOP-based scene change detection method. The length of ea...
A method for reconstruction of 3D polygonal models from multiple views is presented. The method uses sampling techniques to construct a texture-mapped semi-regular polygonal mesh ...
A multidimensional database can be seen as a collection of multidimensional cubes, from which information is usually extracted by aggregation; aggregated data can be calculated ei...
We introduce a novel outlook on the self-calibration task, by considering images taken by a camera in motion, allowing for zooming and focusing. Apart from the complex relationshi...
We present a new algorithm for efficient rendering of high-quality depth-of-field (DoF) effects. We start with a single rasterized view (reference view) of the scene, and sample t...