We present an extension to texture mapping that supports the representation of 3-D surface details and view motion parallax. The results are correct for viewpoints that are static...
Manuel M. Oliveira, Gary Bishop, David F. McAllist...
Visibility determination is a key requirement in a wide range of graphics algorithms. This paper introduces a new approach to the computation of volume visibility, the detection o...
Our ability to accumulate large, complex (multivariate) data sets has far exceeded our ability to effectively process them in search of patterns, anomalies, and other interesting ...
Ying-Huey Fua, Matthew O. Ward, Elke A. Rundenstei...
As we look to the future, and the prospect of a billion transistors on a chip, it seems inevitable that microprocessors will exploit having multiple parallel threads. To achieve t...
Abstract. Despite extensive theoretical work on process-calculi, virtual machine specifications and implementations of actual computational models are still scarce. This paper pre...