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» A user interface for interactive cinematic shadow design
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ACMACE
2006
ACM
15 years 10 months ago
Use of eye movements for video game control
We present a study that explores the use of a commercially available eye tracker as a control device for video games. We examine its use across multiple g...
J. David Smith, T. C. Nicholas Graham
CAE
2007
15 years 9 months ago
memory [en]code - Building a Collective Memory within a Tabletop Installation
In this paper, we introduce memory [en]code, a project that evolved through an art+science collaboration. memory [en]code is an interactive tabletop installation that visualizes d...
Holly Schmidt, Uta Hinrichs, Alan Dunning, M. Shee...
CHI
2008
ACM
15 years 8 months ago
Genetic algorithm can optimize hierarchical menus
Hierarchical menus are now ubiquitous. The performance of the menu depends on many factors: structure, layout, colors and so on. There has been extensive research on novel menus, ...
Shouichi Matsui, Seiji Yamada
CHI
2004
ACM
16 years 6 months ago
HIM: a framework for haptic instant messaging
Instant Messaging (IM) is a popular chatting platform on the internet and increasingly permeates teenage life. Even intimate and emotional content is discussed. As touch is a powe...
A. F. Rovers, H. A. van Essen
CHI
2010
ACM
16 years 1 months ago
Lumino: tangible blocks for tabletop computers based on glass fiber bundles
Tabletop computers based on diffuse illumination can track fiducial markers placed on the table’s surface. In this paper, we demonstrate how to do the same with objects arranged...
Patrick Baudisch, Torsten Becker, Frederik Rudeck