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CHI
2010
ACM
15 years 12 months ago
Motivations to participate in online communities
A consistent theoretical and practical challenge in the design of socio-technical systems is that of motivating users to participate in and contribute to them. This study examines...
Cliff Lampe, Rick Wash, Alcides Velasquez, Elif Oz...
CHI
2011
ACM
14 years 10 months ago
Surfpad: riding towards targets on a squeeze film effect
We present Surfpad, a pointing facilitation technique that does not decrease target distance or increase target width in either control or display space. This new technique operat...
Géry Casiez, Nicolas Roussel, Romuald Vanbe...
CHI
2009
ACM
16 years 7 months ago
Body-based interaction for desktop games
Interaction for desktop games is mostly limited to keyboard and mouse input. We are investigating the benefits of adding body-based interaction to complement keyboard and mouse in...
Mara G. Silva, Doug A. Bowman
CHI
2008
ACM
16 years 7 months ago
Undercover: authentication usable in front of prying eyes
A number of recent scams and security attacks (phishing, spyware, fake terminals, ...) hinge on a crook's ability to observe user behavior. In this paper, we describe the des...
Hirokazu Sasamoto, Nicolas Christin, Eiji Hayashi
TVCG
2008
97views more  TVCG 2008»
15 years 6 months ago
Graphical Histories for Visualization: Supporting Analysis, Communication, and Evaluation
Interactive history tools, ranging from basic undo and redo to branching timelines of user actions, facilitate iterative forms of interaction. In this paper, we investigate the des...
Jeffrey Heer, Jock D. Mackinlay, Chris Stolte, Man...