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ACMACE
2005
ACM
16 years 8 days ago
SCORPIODROME: an exploration in mixed reality social gaming for children
This paper describes the design of SCORPIODROME a mixed reality game for groups of 3-4 children aged 11-14. SCORPIODROME is designed for social gaming; i.e., computer gaming that ...
Georgios Metaxas, Barbaros Metin, Jutta Schneider,...
IUI
2010
ACM
16 years 3 months ago
Interactive machine translation using a web-based architecture
In this paper we present a new way of translating documents by using a Web-based system. An interactive approach is proposed as an alternative to post-editing the output of a mach...
Daniel Ortiz-Martínez, Luis A. Leiva, Vicen...
TEI
2010
ACM
132views Hardware» more  TEI 2010»
16 years 1 months ago
Interactions around a contextually embedded system
This paper discusses observations of visitor interactions around a museum installation, focusing on how physical setup and shape of two variants of the installation, a telescope-l...
Eva Hornecker
WACV
2002
IEEE
15 years 11 months ago
Multimodal Human-Computer Interaction for Crisis Management Systems
This paper presents a multimodal crisis management system (XISM). It employs processing of natural gesture and speech commands elicited by a user to efficiently manage complex dyn...
Nils Krahnstoever, Emilio Schapira, Sanshzar Kette...
CHI
1995
ACM
15 years 10 months ago
Implicit Structures for Pen-Based Systems within a Freeform Interaction Paradigm
This paper presents a scheme for extending an informal, pen-based whiteboard system (Tivoli on the Xerox LiveBoard) to provide a structured editing capability without violating it...
Thomas P. Moran, Patrick Chiu, William van Melle, ...