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MUM
2004
ACM
99views Multimedia» more  MUM 2004»
16 years 2 days ago
The Road Rager: making use of traffic encounters in a mobile multiplayer game
We present Road Rager, a prototype built in order to explore our hypothesis that proximity and a possibility to identify other players during temporary encounters could spur socia...
Liselott Brunnberg
UIST
2010
ACM
15 years 4 months ago
TeslaTouch: electrovibration for touch surfaces
We present a new technology for enhancing touch interfaces with tactile feedback. The proposed technology is based on the electrovibration principle, does not use any moving parts...
Olivier Bau, Ivan Poupyrev, Ali Israr, Chris Harri...
CIKM
2009
Springer
16 years 1 months ago
Interactive, topic-based visual text summarization and analysis
We are building an interactive, visual text analysis tool that aids users in analyzing a large collection of text. Unlike existing work in text analysis, which focuses either on d...
Shixia Liu, Michelle X. Zhou, Shimei Pan, Weihong ...
FPLAY
2008
15 years 8 months ago
Experience in the design and development of a game based on head-tracking input
Tracking technologies, such as eye and head-tracking, provide novel techniques for interacting with video games. For instance, players can shoot with their eyes in a first person ...
Jeffrey Yim, Eric Qiu, T. C. Nicholas Graham
AVI
2008
15 years 9 months ago
TapTap and MagStick: improving one-handed target acquisition on small touch-screens
We present the design and evaluation of TapTap and MagStick, two thumb interaction techniques for target acquisition on mobile devices with small touch-screens. These two techniqu...
Anne Roudaut, Stéphane Huot, Eric Lecolinet