Sciweavers

2672 search results - page 241 / 535
» A user interface for interactive cinematic shadow design
Sort
View
CHI
2009
ACM
16 years 7 months ago
Audio or tactile feedback: which modality when?
When designing interfaces for mobile devices it is important to take into account the variety of contexts of use. We present a study that examines how changing noise and disturban...
Eve E. Hoggan, Andrew Crossan, Stephen A. Brewster...
AVI
2004
15 years 8 months ago
A visual tool for tracing users' behavior in Virtual Environments
Although some guidelines (e.g., based on architectural principles) have been proposed for designing Virtual Environments (VEs), several usability problems can be identified only b...
Luca Chittaro, Lucio Ieronutti
ASSETS
2008
ACM
15 years 8 months ago
Hover or tap?: supporting pen-based menu navigation for older adults
Tablet PCs are gaining popularity, but many users, particularly older ones, still struggle with pen-based interaction. One type of error, drifting, occurs when users accidentally ...
Karyn Moffatt, Sandra Yuen, Joanna McGrenere
ACMACE
2005
ACM
16 years 6 days ago
Designing a narrative-based audio only 3D game engine
Immersing players in believable and engaging virtual environments is a common goal for many interactive computer games. While PC-based audio only games set in virtual worlds have ...
Timothy Roden, Ian Parberry
JSAC
2006
170views more  JSAC 2006»
15 years 6 months ago
Cross-Layer design in HSDPA system to reduce the TCP effect
This paper focuses on the interaction between the Transport Control Protocol (TCP) layer and the radio interface in the High Speed Downlink Packet Access (HSDPA) wireless system. I...
Mohamad Assaad, Djamal Zeghlache