This paper discusses a formal and rigorous approach to the analysis of operator interaction with machines. It addresses the acute problem of detecting design errors in human-machi...
One of the major challenges of video game design is to have appropriate difficulty levels for users in order to maximize the entertainment value of the game. Game players may lose...
Chang Yun, Dvijesh Shastri, Ioannis Pavlidis, Zhig...
MedioVis is a visual information seeking system that aims to support users' natural seeking behavior, particularly in complex information spaces. To achieve this goal we intr...
Mathias Heilig, Mischa Demarmels, Werner A. Kö...
This paper introduces a novel design for an automotive full-windshield Head-Up Display (HUD) interface which aims to improve the driver's spatial awareness and response times...
We introduce LensMouse, a novel device that embeds a touch-screen display – or tangible ‘lens’ – onto a mouse. Users interact with the display of the mouse using direct to...
Xing-Dong Yang, Edward Mak, David C. McCallum, Pou...