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ATAL
2011
Springer
14 years 6 months ago
A study of computational and human strategies in revelation games
Revelation games are bilateral bargaining games in which agents may choose to truthfully reveal their private information before engaging in multiple rounds of negotiation. They a...
Noam Peled, Ya'akov (Kobi) Gal, Sarit Kraus
CVPR
2009
IEEE
17 years 1 months ago
Understanding Videos, Constructing Plots - Learning a Visually Grounded Storyline Model from Annotated Videos
Analyzing videos of human activities involves not only recognizing actions (typically based on their appearances), but also determining the story/plot of the video. The storyline...
Abhinav Gupta (University of Maryland), Praveen Sr...
CVPR
2009
IEEE
17 years 1 months ago
LidarBoost: Depth Superresolution for ToF 3D Shape Scanning
Depth maps captured with time-of-flight cameras have very low data quality: the image resolution is rather limited and the level of random noise contained in the depth maps is v...
Sebastian Schuon (Stanford University), Christian ...
CVPR
2009
IEEE
17 years 1 months ago
Joint Depth and Alpha Matte Optimization via Fusion of Stereo and Time-of-Flight Sensor
We present a new approach to iteratively estimate both high-quality depth map and alpha matte from a single image or a video sequence. Scene depth, which is invariant to illumin...
Jiejie Zhu (University of Kentucky), Miao Liao (Un...
CVPR
2009
IEEE
17 years 1 months ago
Shape Band: A Deformable Object Detection Approach
In this paper, we focus on the problem of detecting/ matching a query object in a given image. We propose a new algorithm, shape band, which models an object within a bandwidth ...
Xiang Bai (Huazhong University of Science and Tec...