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AIED
2005
Springer
15 years 12 months ago
Serious Games for Language Learning: How Much Game, How Much AI?
Modern computer games show potential not just for engaging and entertaining users, but also in promoting learning. Game designers employ a range of techniques to promote long-term ...
W. Lewis Johnson, Hannes Högni Vilhjál...
ASPDAC
2004
ACM
83views Hardware» more  ASPDAC 2004»
15 years 12 months ago
A procedure for obtaining a behavioral description for the control logic of a non-linear pipeline
Much attention has been directed to different aspects of the design of pipelines [1,2,3,4]. Design of the control logic of non-linear pipelines has however, been considered as a su...
Hashem Hashemi Najaf-abadi
DMKD
2004
ACM
167views Data Mining» more  DMKD 2004»
15 years 12 months ago
FP-tax: tree structure based generalized association rule mining
Data mining has been widely recognized as a powerful tool to explore added value from large-scale databases. One of data mining techniques, generalized association rule mining wit...
Iko Pramudiono, Masaru Kitsuregawa
MIR
2004
ACM
242views Multimedia» more  MIR 2004»
15 years 12 months ago
Content based access for a massive database of human observation video
We present in this paper a CBIR system for use in a psychological study of the relationship between human movement and Dyslexia. The system allows access to up to 500 hours of vid...
Laurent Joyeux, Erika Doyle, Hugh Denman, Andrew C...
SIGMETRICS
2004
ACM
15 years 12 months ago
Storage device performance prediction with CART models
d Abstract] Mengzhi Wang, Kinman Au, Anastassia Ailamaki, Anthony Brockwell, Christos Faloutsos, and Gregory R. Ganger Carnegie Mellon University This work explores the applicatio...
Mengzhi Wang, Kinman Au, Anastassia Ailamaki, Anth...