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GAMEON
2003
15 years 7 months ago
Multi-Agent Based Modelling: from Social Simulation to Real Time Strategy Games
Simulation has been regarded as the third way to represent social models, alternative to other two symbol systems: the verbal argumentation and the mathematical one. Simulation ca...
Marco Remondino
LMCS
2006
98views more  LMCS 2006»
15 years 6 months ago
Approximate reasoning for real-time probabilistic processes
We develop a pseudo-metric analogue of bisimulation for generalized semi-Markov processes. The kernel of this pseudo-metric corresponds to bisimulation; thus we have extended bisi...
Vineet Gupta, Radha Jagadeesan, Prakash Panangaden
ICIP
2008
IEEE
16 years 22 days ago
A new theoretic framework for cross-layer optimization
Cross-layer optimization aims at improving the performance of network users operating in a time-varying, error-prone wireless environment. However, current solutions often rely on...
Fangwen Fu, Mihaela van der Schaar
HICSS
2006
IEEE
129views Biometrics» more  HICSS 2006»
16 years 10 days ago
The Effect of Group Support Systems on the Emergence of Unique Information in a Risk Management Process: A Field Study
The management of operational risks, i.e., risks of loss resulting from inadequate or failed processes, people and systems or from external events, is crucial for the stability of...
Anne-Françoise Rutkowski, Bartel Van de Wal...
FDL
2004
IEEE
15 years 10 months ago
Real-Time Operating System Services for Realistic SystemC Simulation Models of Embedded Systems
gn process of embedded systems moves currently towards higher levels of abstraction. As a consequence, a need arises for an early and realistic assessment of system level design d...
P. Hastono, Stephan Klaus, Sorin A. Huss