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» A theory of speculative computation
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MOBIHOC
2010
ACM
15 years 4 months ago
Globs in the primordial soup: the emergence of connected crowds in mobile wireless networks
In many practical scenarios, nodes gathering at points of interest yield sizable connected components (clusters), which sometimes comprise the majority of nodes. While recent anal...
Simon Heimlicher, Kavé Salamatian
BCSHCI
2009
15 years 4 months ago
From the gaming experience to the wider user experience
In this paper we discuss the different elements of the gaming experience and their relation to other concepts within HCI. The objective is to showcase how the different elements t...
Eduardo H. Calvillo Gámez, Paul A. Cairns, ...
GRAPHICSINTERFACE
2009
15 years 4 months ago
Exploring melodic variance in rhythmic haptic stimulus design
Haptic icons are brief, meaningful tactile or force stimuli designed to support the communication of information through the often-underutilized haptic modality. Challenges to pro...
Bradley A. Swerdfeger, Jennifer Fernquist, Thomas ...
HCI
2009
15 years 4 months ago
People-Oriented Programming: From Agent-Oriented Analysis to the Design of Interactive Systems
Where the Object-Oriented paradigm set about abstracting objects, iented (AO) theory draws on Psychology to abstract mentalist notions like: beliefs, perceptions, goals, and intent...
Steve Goschnick
HCI
2009
15 years 4 months ago
A Multiple-Aspects Visualization Tool for Exploring Social Networks
Social network analysis (SNA) has been used to study the relationships between actors in social networks, revealing their features and patterns. In most cases, nodes and edges in g...
Jie Gao, Kazuo Misue, Jiro Tanaka