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SAGT
2010
Springer
157views Game Theory» more  SAGT 2010»
15 years 5 months ago
On the Structure of Weakly Acyclic Games
The class of weakly acyclic games, which includes potential games and dominance-solvable games, captures many practical application domains. Informally, a weakly acyclic game is on...
Alex Fabrikant, Aaron D. Jaggard, Michael Schapira
ECEASST
2010
15 years 4 months ago
Open Source Verification under a Cloud
Abstract: An experiment in providing volunteer cloud computing support for automated audits of open source code is described here, along with the supporting theory. Certification a...
Peter T. Breuer, Simon Pickin
EDOC
2003
IEEE
16 years 4 days ago
How MDA Can Help Designing Component- and Aspect-based Applications
Distributed systems are inherently complex, and therefore difficult to design and develop. Experience shows that new technologies—such as components, aspects, and application f...
Lidia Fuentes, Mónica Pinto, Antonio Vallec...
CSSE
2008
IEEE
16 years 1 months ago
Design and Implementation of the Virtual Machine Constructing on Register
: The technology of virtual machines is widely applied in many fields, such as code transplanting, cross-platform computing, and hardware simulation. The main purpose is to simulat...
Weibo Xie, Fu Ting
ATAL
2007
Springer
16 years 1 months ago
Requirements driven agent collaboration
This paper proposes the requirements driven agent collaboration. This proposal assumes that there are plenty different service agents distributed in Internet. When a request for ...
Liwei Zheng, Zhi Jin