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» A system architecture for pervasive computing
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153
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ICCAD
2004
IEEE
114views Hardware» more  ICCAD 2004»
16 years 3 months ago
High-level synthesis using computation-unit integrated memories
Abstract— High-level synthesis (HLS) of memory-intensive applications has featured several innovations in terms of enhancements made to the basic memory organization and data lay...
Chao Huang, Srivaths Ravi, Anand Raghunathan, Nira...
EGH
2004
Springer
16 years 3 days ago
A programmable vertex shader with fixed-point SIMD datapath for low power wireless applications
The real time 3D graphics becomes one of the attractive applications for 3G wireless terminals although their battery lifetime and memory bandwidth limit the system resources for ...
Ju-Ho Sohn, Ramchan Woo, Hoi-Jun Yoo
WMASH
2003
ACM
15 years 12 months ago
MobileNAT: a new technique for mobility across heterogeneous address spaces
We propose a new network layer mobility architecture called MOBILENAT to efficiently support micro and macro-mobility in and across heterogeneous address spaces common in emergin...
Milind M. Buddhikot, Adiseshu Hari, Kundan Singh, ...
206
Voted
SIGCOMM
2010
ACM
15 years 7 months ago
NetFence: preventing internet denial of service from inside out
Denial of Service (DoS) attacks frequently happen on the Internet, paralyzing Internet services and causing millions of dollars of financial loss. This work presents NetFence, a s...
Xin Liu, Xiaowei Yang, Yong Xia
ICDCS
2012
IEEE
13 years 9 months ago
G-COPSS: A Content Centric Communication Infrastructure for Gaming Applications
—With users increasingly focused on an online world, an emerging challenge for the network infrastructure is the need to support Massively Multiplayer Online Role Playing Games (...
Jiachen Chen, Mayutan Arumaithurai, Xiaoming Fu, K...