This paper describes the hardware implementation of a real-time, large-scale, multi-chip FPGA (Field Programmable Gate Array) based emulation engine with a capacity of 10 million ...
Chen Chang, Kimmo Kuusilinna, Brian C. Richards, R...
This paper focuses on the distributed architecture of the collaborative augmented reality system Studierstube. The system allows multiple users to experience a shared 3D workspace...
Fault tolerance is an important property of large-scale multiagent systems as the failure rate grows with both the number of the hosts and deployed agents, and the duration of com...
We describe the main architecture and the design principles of the Service/Resource Discovery System (SRDS), a component of the XtreemOS Operating System. XtreemOS is a Linux exten...
With the shift towards chip multiprocessors (CMPs), exploiting and managing parallelism has become a central problem in computer systems. Many issues of parallelism management boi...