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» A system architecture for pervasive computing
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FPGA
2003
ACM
161views FPGA» more  FPGA 2003»
15 years 12 months ago
Implementation of BEE: a real-time large-scale hardware emulation engine
This paper describes the hardware implementation of a real-time, large-scale, multi-chip FPGA (Field Programmable Gate Array) based emulation engine with a capacity of 10 million ...
Chen Chang, Kimmo Kuusilinna, Brian C. Richards, R...
VR
2002
IEEE
210views Virtual Reality» more  VR 2002»
15 years 11 months ago
Distributed Applications for Collaborative Augmented Reality
This paper focuses on the distributed architecture of the collaborative augmented reality system Studierstube. The system allows multiple users to experience a shared 3D workspace...
Dieter Schmalstieg, Gerd Hesina
EUMAS
2006
15 years 8 months ago
DimaX: A Fault-Tolerant Multi-Agent Platform
Fault tolerance is an important property of large-scale multiagent systems as the failure rate grows with both the number of the hosts and deployed agents, and the duration of com...
Nora Faci, Zahia Guessoum, Olivier Marin
ICUMT
2009
15 years 4 months ago
Service and Resource Discovery supports over P2P overlays
We describe the main architecture and the design principles of the Service/Resource Discovery System (SRDS), a component of the XtreemOS Operating System. XtreemOS is a Linux exten...
Emanuele Carlini, Massimo Coppola, Patrizio Dazzi,...
ISCA
2009
IEEE
318views Hardware» more  ISCA 2009»
16 years 1 months ago
Thread criticality predictors for dynamic performance, power, and resource management in chip multiprocessors
With the shift towards chip multiprocessors (CMPs), exploiting and managing parallelism has become a central problem in computer systems. Many issues of parallelism management boi...
Abhishek Bhattacharjee, Margaret Martonosi