—Particle filter is a powerful visual tracking tool based on sequential Monte Carlo framework, and it needs large numbers of samples to properly approximate the posterior density...
Guangyu Zhu, Dawei Liang, Yang Liu, Qingming Huang...
We present the state of the art solvers of the Shortest and Closest Lattice Vector Problems in the Euclidean norm. We recall the three main families of algorithms for these problem...
Abstract. Developing distributed multiplayer games for ad-hoc networks is challenging. Consistency of the replicated shared state is hard to ensure at a low cost. Current consisten...
Computations with sparse matrices on "multicore cache based" computers are affected by the irregularity of the problem at hand, and performance degrades easily. In this ...
The gain-based technology mapping paradigm has been successfully employed for finding minimum delay and minimum area mappings. However, existing gain-based technology mappers fail...