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» A survey of network virtualization
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FGCS
2006
88views more  FGCS 2006»
15 years 6 months ago
Token based networking: Experiment NL-101
This short communication outlines an experiment where tokens, associated with application oriented IP streams, authorize access to an optical lightpath during iGrid 2005. The expe...
Leon Gommans, Bas van Oudenaarde, Alfred Wan, Cees...
EUC
2004
Springer
15 years 12 months ago
VChord: Constructing Peer-to-Peer Overlay Network by Exploiting Heterogeneity
High heterogeneity is an unignoring factor for large-scale peer-to-peer system which leads to the born of VChord. VChord is a peer-to-peer overlay network constructed on Chord aime...
Feng Hong, Minglu Li, Xinda Lu, Yi Wang, Jiadi Yu,...
ACMACE
2004
ACM
15 years 10 months ago
CamBall: augmented networked table tennis played with real rackets
We present a computer system for natural interaction in an augmented virtual environment, enabling people to play table tennis over Internet/LAN with real rackets. No special hard...
Charles Woodward, Petri Honkamaa, Jani Jäppin...
VW
2000
Springer
107views Virtual Reality» more  VW 2000»
15 years 10 months ago
Generic 3D Ball Animation Model for Networked Interactive VR Environments
This paper describes a versatile, robust, and parametric ball animation model that can be used in many types of interactive Virtual Reality (VR) environments. The generic model is ...
Hansrudi Noser, Christian Stern, Peter Stucki, Dan...
CORR
2012
Springer
210views Education» more  CORR 2012»
14 years 2 months ago
Fast MCMC sampling for Markov jump processes and continuous time Bayesian networks
Markov jump processes and continuous time Bayesian networks are important classes of continuous time dynamical systems. In this paper, we tackle the problem of inferring unobserve...
Vinayak Rao, Yee Whye Teh