Many virtual environments and games must be populated with synthetic characters to create the desired experience. These characters must move with sufficient realism, so as not to...
Michael Gleicher, Hyun Joon Shin, Lucas Kovar, And...
— Sharing personal information and documents is pervasive in Web 2.0 environments, which creates the need for properly controlling shared data. Most existing authorization and po...
Nitya Vyas, Anna Cinzia Squicciarini, Chih-Cheng C...
The goal of source controlled channel decoding is to improve the performance of the channel decoder by using the residual redundancy of the source encoded data. The original appro...
This paper presents a hybrid approach to the animation of human locomotion which combines goal-directed and dynamic motion control. Knowledge about a locomotion cycle is incorpora...
We present a method for synthesizing animations of autonomous space, water, and land-based vehicles in games or other interactive simulations. Controlling the motion of such vehic...