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TROB
2002
132views more  TROB 2002»
15 years 6 months ago
Performance of a distributed robotic system using shared communications channels
We have designed and built a set of miniature robots called Scouts and have developed a distributed software system to control them. This paper addresses the fundamental choices we...
Paul E. Rybski, Sascha Stoeter, Maria L. Gini, Dea...
DATE
2002
IEEE
166views Hardware» more  DATE 2002»
15 years 11 months ago
Event Model Interfaces for Heterogeneous System Analysis
Complex embedded systems consist of hardware and software components from different domains, such as control and signal processing, many of them supplied by different IP vendors. ...
Kai Richter, Rolf Ernst
INFFUS
2010
143views more  INFFUS 2010»
15 years 5 months ago
A multi-agent systems approach to distributed bayesian information fusion
This paper introduces design principles for modular Bayesian fusion systems which can (i) cope with large quantities of heterogeneous information and (ii) can adapt to changing co...
Gregor Pavlin, Patrick de Oude, Marinus Maris, Jan...
NETGAMES
2004
ACM
16 years 2 days ago
A cheat controlled protocol for centralized online multiplayer games
Ordering of command messages from the clients at the game servers is an important issue that impacts fairness, response times, and smoothness of the game play. Recently, protocols...
Bei Di Chen, Muthucumaru Maheswaran
157
Voted
LCN
2006
IEEE
16 years 20 days ago
Detecting Botnets with Tight Command and Control
Systems are attempting to detect botnets by examining traffic content for IRC commands or by setting up honeynets. Our approach for detecting botnets is to examine flow characteri...
W. Timothy Strayer, Robert Walsh, Carl Livadas, Da...