In this paper, we consider a passive approach to tactile presentation based on changing the surface textures of objects that might naturally be handled by a user. This may allow d...
We introduce a dynamic logic that is enriched by non-rigid functions, i.e., functions that may change their value from state to state (during program execution), and we present a (...
Given a set of N multi-dimensional points, we study the computation of -quantiles according to a ranking function F, which is provided by the user at runtime. Specifically, F compu...
The software underpinning today’s IT systems needs to adapt dynamically and predictably to rapid changes in system workload, environment and objectives. We describe a software f...
We tested users’ depth perception of virtual objects in our mobile augmented reality (AR) system in both indoor and outdoor environments using a depth matching task. The indoor ...
Mark A. Livingston, Zhuming Ai, J. Edward Swan II,...