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VR
2000
IEEE
101views Virtual Reality» more  VR 2000»
15 years 10 months ago
Multimodal Menu Presentation and Selection in Immersive Virtual Environments
Usability has become one of the key ingredients in making virtual reality (VR) systems work, and a big part of a usable VR system is in the design of effective interface/interacti...
Namgyu Kim, Gerard Jounghyun Kim, Chan-Mo Park, In...
PERVASIVE
2005
Springer
15 years 11 months ago
Decision-Theoretic Planning Meets User Requirements: Enhancements and Studies of an Intelligent Shopping Guide
This paper reports on extensions to a decision-theoretic location-aware shopping guide and on the results of user studies that have accompanied its development. On the basis of the...
Thorsten Bohnenberger, Oliver Jacobs, Anthony Jame...
ACMSE
2008
ACM
15 years 8 months ago
Education and design: using human-computer interaction case studies to learn
As computers become increasingly integral to daily life there is a need for computer scientists to focus on the user. This, in part, entails developing applications that have inte...
Gregory Smith, Laurian C. Vega, D. Scott McCrickar...
CSCW
2002
ACM
15 years 6 months ago
Voice-mail diary studies for naturalistic data capture under mobile conditions
Mobile technology requires new methods for studying its use under realistic conditions "in the field." Reflexively, mobile technology also creates new opportunities for ...
Leysia Palen, Marilyn C. Salzman
FASE
2004
Springer
15 years 11 months ago
Checking Absence of Illicit Applet Interactions: A Case Study
Abstract. This paper presents the use of a method – and its corresponding tool set – for compositional verification of applet interactions on a realistic industrial smart card...
Marieke Huisman, Dilian Gurov, Christoph Sprenger,...