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HCI
2009
15 years 3 months ago
Game Usability Heuristics (PLAY) for Evaluating and Designing Better Games: The Next Iteration
Game developers have begun applying formal human-computer interaction (HCI) principles in design. Desurvire et al [2] adapted a set of Heuristics for productivity software to games...
Heather Desurvire, Charlotte Wiberg
CHI
2008
ACM
15 years 8 months ago
Introducing item response theory for measuring usability inspection processes
Usability evaluation methods have a long history of research. Latest contributions significantly raised the validity of method evaluation studies. But there is still a measurement...
Martin Schmettow, Wolfgang Vietze
JCIT
2007
111views more  JCIT 2007»
15 years 6 months ago
Pedagogical Usability Checklist for ESL/EFL E-learning Websites
It is, thus, not surprising that English education has gained more attention than ever and there also has been a growing amount of interest in learning English online. Although the...
C. J. Lim, S. Lee
BCSHCI
2007
15 years 7 months ago
Cueing retrospective verbal reports in usability testing through eye-movement replay
An experimental validation is presented of a novel method for usability testing that entails the playback of dynamic eyetracking data to cue the elicitation of retrospective verba...
Nicola Eger, Linden J. Ball, Robert Stevens, Jon D...
CHI
2007
ACM
16 years 6 months ago
Tracking the interaction of users with ajax applications for usability testing
In this paper, we introduce an implementation for detailed monitoring of user actions on web pages. It addresses the problem that the log data recorded by standard web servers is ...
Richard Atterer, Albrecht Schmidt