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ACHI
2009
IEEE
16 years 1 months ago
Knowledge Reuse through Categorical Breakdown Analysis: A Method for Collaborative Systems Evaluation
Designing CSCW systems that support the widely varying needs of targeted users is difficult. There is no silver bullet technology that enables users to effectively collaborate wit...
Will Humphries, D. Scott McCrickard, Dennis C. Nea...
AGILEDC
2008
IEEE
16 years 20 days ago
Utilizing Digital Tabletops in Collocated Agile Planning Meetings
In agile software development, planning meetings play a pivotal role in establishing a concrete understanding of customers’ requirements. Using tools to enhance the effectivenes...
Yaser Ghanam, Xin Wang, Frank Maurer
AGILEDC
2007
IEEE
16 years 16 days ago
Agile Development Iterations and UI Design
Many agile projects require user interaction (UI) design, but the integration of UI design into agile development is not well understood. This is because both agile development an...
Jennifer Ferreira, James Noble, Robert Biddle
VR
2007
IEEE
150views Virtual Reality» more  VR 2007»
16 years 14 days ago
Tactile Feedback at the Finger Tips for Improved Direct Interaction in Immersive Environments
We present a new tactile feedback system for finger-based interactions in immersive virtual reality applications. The system consists of tracked thimbles for the fingers with shap...
Robert Scheibe, Mathias Moehring, Bernd Froehlich
AIED
2007
Springer
16 years 11 days ago
How did the e-learning session go? The Student Inspector
Good teachers know their students, and exploit this knowledge to adapt or optimise their instruction. Traditional teachers know their students because they interact with them face-...
Oliver Scheuer, Claus Zinn