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AI
2006
Springer
15 years 10 months ago
Satisfaction Equilibrium: Achieving Cooperation in Incomplete Information Games
So far, most equilibrium concepts in game theory require that the rewards and actions of the other agents are known and/or observed by all agents. However, in real life problems, a...
Stéphane Ross, Brahim Chaib-draa
EGICE
2006
15 years 10 months ago
Combining Two Data Mining Methods for System Identification
System identification is an abductive task which is affected by several kinds of modeling assumptions and measurement errors. Therefore, instead of optimizing values of parameters ...
Sandro Saitta, Benny Raphael, Ian F. C. Smith
ITS
2000
Springer
110views Multimedia» more  ITS 2000»
15 years 10 months ago
Limitations of Student Control: Do Students Know When They Need Help?
Intelligent tutoring systems often emphasize learner control: They let the students decide when and how to use the system's intelligent and unintelligent help facilities. This...
Vincent Aleven, Kenneth R. Koedinger
NIPS
2003
15 years 8 months ago
Extending Q-Learning to General Adaptive Multi-Agent Systems
Recent multi-agent extensions of Q-Learning require knowledge of other agents’ payoffs and Q-functions, and assume game-theoretic play at all times by all other agents. This pap...
Gerald Tesauro
179
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ATAL
2010
Springer
15 years 8 months ago
CTL.STIT: enhancing ATL to express important multi-agent system verification properties
We present the logic CTL.STIT, which is the join of the logic CTL with a multi-agent strategic stit-logic variant. CTL.STIT subsumes ATL, and adds expressivity to it that we claim...
Jan Broersen