Human hair is known to be very difficult to model or reconstruct. In this paper, we focus on applications related to portrait manipulation and take an application-driven approach...
Recognition of chatting activities in social interactions is useful for constructing human social networks. However, the existence of multiple people involved in multiple dialogue...
We present a novel, generic framework and algorithm for hierarchical collision detection, which allows an application to balance speed and quality of the collision detection. We p...
The realistic physical modelling of characters in games and virtual worlds is becoming a viable alternative to more traditional animation techniques. Physical modelling can enhanc...
The efficient simulation of multi-agent systems presents particular challenges which are not addressed by current parallel discrete event simulation (PDES) models and techniques. ...
Michael Lees, Brian Logan, Rob Minson, Ton Oguara,...