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» A simplified modeling approach for human system interaction
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FLAIRS
2004
15 years 8 months ago
Agent-based Players for a First-person Entertainment-based Real-time Artificial Environment
The necessity for improved players and opponents in firstperson entertainment-based real-time artificial environments has inspired our research into artificial game players. We em...
G. Michael Youngblood, Lawrence B. Holder
ACMACE
2009
ACM
15 years 10 months ago
Enhancing a motion capture interface by introducing context management
Nowadays, video games propose rich scenarios with movementsbased game play, through the manipulation of dedicated devices. The motivation of this study is the elaboration of a com...
Francois Picard, Pascal Estraillier
TREC
2008
15 years 8 months ago
TREC 2008 at the University at Buffalo: Legal and Blog Track
In the TREC 2008, the team from the State University of New York at Buffalo participated in the Legal track and the Blog track. For the Legal track, we worked on the interactive s...
Jianqiang Wang, Ying Sun, Omar Mukhtar, Rohini K. ...
ICSTM
2000
164views Management» more  ICSTM 2000»
15 years 8 months ago
Building Sustainable Interest in Modelling in the Classroom
System Dynamics has had a tough time breaking into High Schools. Like all good ideas the most difficult part is convincing those who would most benefit that this new approach is i...
Gordon Kubanek
KES
2006
Springer
15 years 6 months ago
Genetic-Fuzzy Modeling on High Dimensional Spaces
In this paper, in order to reduce the explosive increase of the search space as the input dimension grows, we present a new representation method for the structure of fuzzy rules, ...
Joon-Min Gil, SeongHoon Lee