The necessity for improved players and opponents in firstperson entertainment-based real-time artificial environments has inspired our research into artificial game players. We em...
Nowadays, video games propose rich scenarios with movementsbased game play, through the manipulation of dedicated devices. The motivation of this study is the elaboration of a com...
In the TREC 2008, the team from the State University of New York at Buffalo participated in the Legal track and the Blog track. For the Legal track, we worked on the interactive s...
Jianqiang Wang, Ying Sun, Omar Mukhtar, Rohini K. ...
System Dynamics has had a tough time breaking into High Schools. Like all good ideas the most difficult part is convincing those who would most benefit that this new approach is i...
In this paper, in order to reduce the explosive increase of the search space as the input dimension grows, we present a new representation method for the structure of fuzzy rules, ...