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» A shape hierarchy for 3D modelling from video
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SI3D
2010
ACM
16 years 1 months ago
Learning skeletons for shape and pose
In this paper a method for estimating a rigid skeleton, including skinning weights, skeleton connectivity, and joint positions, given a sparse set of example poses is presented. I...
Nils Hasler, Thorsten Thormählen, Bodo Rosenh...
ICIP
2007
IEEE
16 years 8 months ago
GPS, GIS and Video Registration for Building Reconstruction
3D reconstruction of urban environments is a widely studied subject since several years, as it can lead to many useful applications: virtual navigation, augmented reality, archite...
Gaël Sourimant, Kadi Bouatouch, Luce Morin
CVPR
2007
IEEE
16 years 8 months ago
Shape from Planar Curves: A Linear Escape from Flatland
We revisit the problem of recovering 3D shape from the projection of planar curves on a surface. This problem is strongly motivated by perception studies. Applications include sin...
Ady Ecker, Kiriakos N. Kutulakos, Allan D. Jepson
ICCV
2005
IEEE
15 years 12 months ago
Spherical Matching for Temporal Correspondence of Non-Rigid Surfaces
This paper introduces spherical matching to estimate dense temporal correspondence of non-rigid surfaces with genus-zero topology. The spherical domain gives a consistent 2D param...
Jonathan Starck, Adrian Hilton
AVI
2008
15 years 8 months ago
End-user visualizations
Computer visualization has advanced dramatically over the last few years, partially driven by the exploding video game market. 3D hardware acceleration has reached the point where...
Alexander Repenning, Andri Ioannidou